Sword of Light and Shadow

Talent: Souldrain Blade

Ignore class disadvantage. When entering battle, damage dealt +(10, 15, 20, 30)%. At the start of a map, gain [Blade Spirit]: "ATK +10%, Movement +2, Revive after taking fatal damage with (20, 30, 40, 50)% HP and remove [Blade Spirit]. (Each time revive effect is activated, restore 50% less HP) Cannot be immunzed, dispelled, or stacked." When an enemy unit dies, the tile that unit is standing on is affected with [Soul Scraps]. When Sword of Light and Darkness ends turn, may consume an allied [Soul Scraps] within 1 ring of self to replenish [Blade Spirit]. [Soul Scraps] has a higher priority than other terrain effects.

Bond Requirement:

  • Glory: Level 5 Intimacy.
  • Light: Level 10 Intimacy + Win 5 times in Arena with this character.
  • Honor: Level 15 Intimacy + Clear Time Rift 3-1 (Elite) with this character.
  • Toughness: Level 23 Intimacy + Clear GoF4: "Its Name is Hope" with Matthew's help.
  • Strength: Level 25 Intimacy + Clear GoF: "The Nameless Youth" with Zerida's help.
  • Level 70 Max Stats:

  • Scions of the Sword
  • HP: 3,878 | ATK: 573 | INT: 258 | DEF: 308 | MDEF:268 | SKL: 186
  • Phantom of Alhazard
  • HP: 4,174 | ATK: 603 | INT: 258 | DEF: 308 | MDEF:279 | SKL: 167

    Soldier Bonus:

  • Scions of the Sword / Phantom of Alhazard
  • HP: 15% | ATK: 35% | DEF: 25% | MDEF: 25%
    Level 4
    Sword's Inheritor: When unit HP <70%, damage taken in battle -10%. Demon Sword Incarnation: When in the [Danger Zone]. chance of being critically hit -10%.
    Level 7
    Sword's Inheritor: When forced into battle by a magic attack, damage dealt +10%. Demon Sword Incarnation: When forced into battle by a physical attack, damage dealt +10%.

    Awakening: Decisive Blade

    Cost: ••• / CD: 5 / Range: 1 / Span: Single

    [Passive] After taking action, if this unit has [Blade Spirit], deal 0.1x AoE damage to all enemies within 1 ring and restore 20% HP. [Physical Damage] Attacks a single enemy, dealing 1.8x damage. Before battle, dispel 5 buffs from the enemy and inflict [Exhaust]: "Cannot activate revive effects. Lasts 2 turns. Cannot be dispelled." If this unit has [Blade Spirit], this unit will attack first. May only prevent revive effects in Arena modes.

    Classes & Soldiers

    Scions of the Sword

    Soldiers: Heavy Infantry, Heavy Cavalry

    Phantom of Alhazard

    Soldiers: Skeleton Knight, Vampire Bat

    Training Ground

    Soldiers: Steelmane Werewolf, Gallant Duelist, Barbarian Warrior, Gargoyle

    Fighter

    Flash

    Cost: •• / CD: 1 / Range: 1 / Span: Single

    [Physical Damage] Attacks a single enemy, dealing 1.4x damage. Critical hit rate increased by 20%.

    Last Stand

    Cost: / CD: - / Range: - / Span: -

    [Passive] When Unit enters battle with HP<50%, DEF/MDEF+10%.

    Sword Messenger

    Air Slash

    Cost: •• / CD: 2 / Range: 2 / Span: Single

    [Physical Damage] Attacks a single enemy, dealing 1.5x damage. Melee soldiers will also attack. This skill does not receive melee range penalties.

    Scions of the Sword

    ATK Support (L)

    Cost: •• / CD: - / Range: - / Span: -

    [Passive] After taking action, 2 friendly units within 2 blocks (not including this unit) gain Damage Dealt +15% and immunity to: ATK/INT Down, Silence. Lasts 1 turn.

    Sword Soul

    Cost: •• / CD: 5 / Range: 1 / Span: Single

    [Physical Damage] Attacks a single enemy, dealing 1.8x damage. Before battle, dispels 5 buffs from enemies. Also inflict "Cannot be healed". Lasts 2 turns. Cannot be dispelled.

    Demon Elf of Alhazard

    Blinking Sword

    Cost: / CD: 5 / Range: All / Span: Single

    [Active] Used on an ally or [Soul Scraps]. Transfers self to the selected tile, gain [Immunity] and "ATK/INT +20%". Lasts 2 turns. After use may move 3 blocks and attack.

    Phantom of Alhazard

    Bloodbath

    Cost: / CD: - / Range: - / Span: -

    [Passive] When Unit HP is lower than enemy HP, when entering battle, ATK & DEF increase by 10%.

    Breaking Edge

    Cost: •• / CD: 3 / Range: Self / Span: 2

    [Physical Damage] Attacks enemies within 2 blocks for 0.3x AoE damage and inflict "Damage Dealt -20%" and "Cannot Act Again". Lasts 2 turns.